8 research outputs found
Modelling individual motion sickness accumulation in vehicles and driving simulators
Users of automated vehicles will move away from being drivers to passengers,
preferably engaged in other activities such as reading or using laptops and
smartphones, which will strongly increase susceptibility to motion sickness.
Similarly, in driving simulators, the presented visual motion with scaled or
even without any physical motion causes an illusion of passive motion, creating
a conflict between perceived and expected motion, and eliciting motion
sickness. Given the very large differences in sickness susceptibility between
individuals, we need to consider sickness at an individual level. This paper
combines a group-averaged sensory conflict model with an individualized
accumulation model to capture individual differences in motion sickness
susceptibility across various vision conditions. The model framework can be
used to develop personalized models for users of automated vehicles and improve
the design of new motion cueing algorithms for simulators. The feasibility and
accuracy of this model framework are verified using two existing datasets with
sickening. Both datasets involve passive motion, representative of being driven
by an automated vehicle. The model is able to fit an individuals motion
sickness responses using only 2 parameters (gain K1 and time constant T1), as
opposed to the 5 parameters in the original model. This ensures unique
parameters for each individual. Better fits, on average by a factor of 1.7 of
an individuals motion sickness levels, are achieved as compared to using only
the group-averaged model. Thus, we find that models predicting group-averaged
sickness incidence cannot be used to predict sickness at an individual level.
On the other hand, the proposed combined model approach predicts individual
motion sickness levels and thus can be used to control sickness.Comment: 8 pages, 9 figure
Dual Extended Kalman Filter for the Identification of Time-Varying Human Manual Control Behavior
A Dual Extended Kalman Filter was implemented for the identification of time-varying human manual control behavior. Two filters that run concurrently were used, a state filter that estimates the equalization dynamics, and a parameter filter that estimates the neuromuscular parameters and time delay. Time-varying parameters were modeled as a random walk. The filter successfully estimated time-varying human control behavior in both simulated and experimental data. Simple guidelines are proposed for the tuning of the process and measurement covariance matrices and the initial parameter estimates. The tuning was performed on simulation data, and when applied on experimental data, only an increase in measurement process noise power was required in order for the filter to converge and estimate all parameters. A sensitivity analysis to initial parameter estimates showed that the filter is more sensitive to poor initial choices of neuromuscular parameters than equalization parameters, and bad choices for initial parameters can result in divergence, slow convergence, or parameter estimates that do not have a real physical interpretation. The promising results when applied to experimental data, together with its simple tuning and low dimension of the state-space, make the use of the Dual Extended Kalman Filter a viable option for identifying time-varying human control parameters in manual tracking tasks, which could be used in real-time human state monitoring and adaptive human-vehicle haptic interfaces
Effects of Eye Measures on Human Controller Remnant and Control Behavior
The aim of the current research was to investigate the possible relation between changes in eye activity parameters, variations in human remnant at the perceptual level and changes in human operator model parameters. Fourteen subjects performed a pitch tracking task, in which the display brightness was varied by changing the background color around a simplified primary flight display, in order to create a controlled, quasilinear change in the pupil diameter through the pupillary light reflex. Pupil diameter, blink, eye opening, and opening and closing amplitudes and speeds were recorded using an eye tracker. Participants controlled single integrator-like and double integrator-like dynamics. The variation in pupil diameter did not introduce significant differences in neither remnant characteristics nor the human operator model parameters. An interesting effect occurred in the human controllers time delay for the single integrator task, where the time delay was significantly higher for the darkest brightness compared to the other levels of brightness. This effect was not observed for the double integrator dynamics. Data suggested that the more difficult controlled dynamics induced a squinting effect, visible in smaller eye opening, and smaller eye opening and closing amplitudes. These results suggest that performance, and control behavior are invariant to the display brightness. Moreover, monitoring changes in the eye activity could represent a method of predicting variations in human remnant characteristics and human controller model parameters, introduced by task difficulty
Effects of Helicopter Dynamics on Autorotation Transfer of Training
This paper analyzes the effects of the helicopter dynamics on pilots’ learning process and transfer of learned skills during autorotation training. A quasi-transfer-of-training experiment was performed with 14 experienced helicopter pilots in a moving-base flight simulator. Two types of helicopter dynamics, characterized by a different autorotative index, were considered: “hard,” with high pilot compensation required, and “easy,” with low compensation required.
Two groups of pilots tested the two types of dynamics in a different training sequence: hard-easy-hard (HEHgroup) and easy-hard-easy (EHE group). Participants of both groups were able to attain adequate performance at touchdown in most of the landingswith both types of dynamics.However, a clear positive transfer effect in terms of acquired skills is found in both groups from the hard to the easy dynamics, but not from the easy to the hard dynamics, confirming previous experimental evidence. Positive transfer is especially observed for the rate of descent at touchdown. The
two groups differed in the control strategy applied, with the HEH group having developed a more robust control technique. During the last training phase the EHE group aligned its control strategy with that of the HEH group
Identifying Behavioural Changes due to Parkinson's Disease Progression in Motor Performance Data
Parkinson's disease (PD) is a progressive nervous system disorder that affects movement. PD has a severely negative impact on the quality of life of patients and their caregivers. The timing of treatment depends, amongst others, on the quantification of patients' motor performance. To date, the resolution used in scaling motor performance is too low to detect subtle behavioral changes over time. This paper investigates if 'longitudinal' data-sets of motor performance data obtained from tracking tasks can detect behavioural changes in motor performance data representative for PD symptoms. Such longitudinal data were approximated using a combined data-set based on 50 trials of collected experiment data from 25 healthy participants (age range 55-75 years), augmented with 25 bootstrapped samples scaled to represent 'Mild' or 'Severe' motor performance degradation. An approach based on general linear regression models was tested for its capacity to detect the adverse trends in typical tracking task metrics (Kp, τ, ζnms, ωnms, RMSe, and RMSu). Overall, it was found that with this approach in at least 50% of all participants, a simulated change in motor behaviour was successfully detected, a number that may increase to 97% for the most sensitive metric (ζnms) and consistent participant data. This indicates that the developed approach is promising towards the development of more objective and detailed monitoring of disease progression and treatments in PD patients